Keep playing until there're just two people remaining.Everyone should watch and listen carefully as they try to catch other players out.To run ZAP via the command line, you will need to locate the ZAP startup script. When someone makes a mistake, they should sit down or step out of the circle. The OWASP ZAP Desktop User Guide Command Line Command Line. Have a practice round with ‘zip,’ ‘zap’ and ‘boing’, so that everyone’s clear on the rules and knows what they're doing.Explain that ‘boing’ passes a ‘zip’ or a ‘zap’ back the way it’s just come. The final way to pass play along is ‘boing.’ Demonstrate ‘boing’ by doing a star-jump and doing the ‘boing’ sound effect.5 dual racing ziplines spanning 4. Each player should clearly say ‘zap’ and do the correct action, pointing to the person across the circle that they’re passing play onto. This is an extreme adventure and is definitely not for everyone. The person who’s ‘zapped’ may pass play to their left or right with ‘zip,’ or indeed ‘zap’ someone else. ‘Zap’ passes play to anyone in the circle who isn’t the next person in line (ie the next person who would be ‘zipped’). Have everyone practice by using ‘zip’ and ‘zap’ to pass play around the circle. The next way to pass play along is ‘zap.’ Demonstrate ‘zap’ by clasping the hands with thumbs raised and index fingers pointing, in the same way as ‘zip.’ However, ‘zap’ passes play to anyone else in the circle, and not the next person in line.Each player should clearly say ‘zip’ and do the correct action, pointing to the next person. Henceforth, ‘zips’ move only in that direction. The person who starts the ‘zips’ may pass ‘zip’ to their left or right. ‘Zip’ only passes play along to the next person in the circle. Have everyone practice by using ‘zip’ to pass play around the circle. One of these is ‘zip.’ Demonstrate ‘zip’ by clasping the hands with thumbs raised and index fingers pointing to the next person in the circle.There are three ways to pass play to the next person. Explain that in this game, play should be passed around or across the circle.Make sure everyone has enough room to do a star jump by asking everyone to make a star shape – their fingers shouldn’t touch the person next to them!įor large groups, consider making two or three circles, each with eight to 12 players.
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